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RustSnowball

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© 2026 RustSnowball. All rights reserved.

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  1. Home
  2. /Tools
  3. /Crash EV

Rust Crash auto-cashout EV calculator

Estimate the hit probability, expected value per $1 bet, and expected rounds to bankroll ruin for any Rust Crash auto-cashout target. Free, client-side, no signup. Built and maintained by RustSnowball.
Hit probability
Enter RTP
EV per $1 bet
Enter RTP
Expected rounds to ruin
Enter RTP

How the math works

At a target multiplier M with RTP R (which you enter), the hit probability is approximately R / M and EV per $1 bet is probability × multiplier ≈ R. The long-run edge is the same at every target — only the variance changes.

Expected rounds to ruin uses the simple formula bankroll / (stake × loss_per_round). Real-world variance is dramatically higher than this average; use as a planning aid, not a guarantee.

Related

  • The Crash game
  • 2x auto-cashout strategy guide
  • 10x auto-cashout strategy guide
  • Bankroll / Kelly calculator

Frequently asked questions

How does the crash auto-cashout calculator work?
Win probability is approximately RTP / target multiplier (enter the game's RTP). EV per $1 bet is probability × multiplier. Expected ruin time uses log(bankroll/stake) / log(1 - loss_per_round).
Does this work for any crash game?
Yes — it's generic. Enter the RTP for whatever operator or calibration you're modelling.
Why are higher cashout targets the same EV as 2x?
EV is fixed by the game's edge, not the target. For a given RTP R, every target M has EV ≈ R (probability R/M × multiplier M). Same long-run value; wildly different variance.

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